Recently finished an introductory titles sequence for a series of interviews. Concept to completion of the title sequence took around 30-35 hours, partly due to learning a few new things along the way about render layers, modeling, shading and animation tools in Maya as well as a few After Effects tips for next time. Very happy with how it turned out and all starting from a rough sketch on a piece of notepad while working on the edit of the interviews with another guy. I was originally envisaging something a little more earthy with more of a hand drawn geometric look but decided to go with a more CG feel due to time constraints and evolving ideas.
First previs pass (Photoshop):
Second previs pass (Photoshop):
Render test (Autodesk Maya):